Hello,
I'm using UNET for my multiplayer game (Just started)
While in the lobby, players can enter their name, then when the game starts I want everybody to see each others names.
However I cant see a way to get the name they entered while in the lobby over to the players game object in the game. It all so confusing!!
Any ideas?
I'm using UNET for my multiplayer game (Just started)
While in the lobby, players can enter their name, then when the game starts I want everybody to see each others names.
However I cant see a way to get the name they entered while in the lobby over to the players game object in the game. It all so confusing!!
Any ideas?