Hi,
im using unet without HLAPI. I use NetworkClient and NetworkServer, to initialize a server and connect to the server.
I saw in the NetworkManager API, that there is a Function ServerChangeScene();
Should i implement it by myself with an custom message, or is something built in?
im using unet without HLAPI. I use NetworkClient and NetworkServer, to initialize a server and connect to the server.
I saw in the NetworkManager API, that there is a Function ServerChangeScene();
Should i implement it by myself with an custom message, or is something built in?