Hi, i have a trouble with "bullets" in my game. I cant see the other player bullets in my screen and viceversa.
Here is my bullet prefab:
My NetworkManager with the "bullet" registred:
The code:
Sync Rigidbody2D doesnt work
Here is my bullet prefab:
![[IMG]](http://puu.sh/l68t4/cfc60b4ce8.png)
My NetworkManager with the "bullet" registred:
![[IMG]](http://puu.sh/l68wi/f1907e804c.png)
The code:
Code (CSharp):
- public class Shoot : NetworkBehaviour {
- public GameObject shot;
- public Transform shotSpawn;
- public float fireRate = 0.5f;
- public float shotForce =...