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Oculus and Unet not working and creating multiple matches.

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I have been having a really big issue with UNet, if I have oculus enabled my Instance Id == 0, but if I have VR disabled I do not get this error.

I can not join matches while in VR and that is the main thing for my project, so any help would be highly appreciated!

Also this is my custom NetworkManager_HUD script.
Code (CSharp):
  1. #if ENABLE_UNET
  2.  
  3. namespace UnityEngine.Networking
  4. {
  5.     [AddComponentMenu("Network/NetworkManagerHUD")]
  6.     [RequireComponent(typeof(NetworkManager))]...
Oculus and Unet not working and creating multiple matches.

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