Hi all!
Whenever i cause a state transition in the animator, for example by setting a boolean, I get a NullReferenceException on my Server.
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.Networking.NetworkAnimator.FixedUpdate () (at C:/buildslave/unity/build/Extensions/Networking/Runtime/NetworkAnimator.cs:115)
Since I don't have access to the code I was hoping someone might have an idea what's causing that.
Thanks in advance!
Whenever i cause a state transition in the animator, for example by setting a boolean, I get a NullReferenceException on my Server.
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.Networking.NetworkAnimator.FixedUpdate () (at C:/buildslave/unity/build/Extensions/Networking/Runtime/NetworkAnimator.cs:115)
Since I don't have access to the code I was hoping someone might have an idea what's causing that.
Thanks in advance!