Hi,
in legacy network there was a Network.time property. I used this property for e.g. synchronized game starts or for calculating delays between sending an rpc and receiving it. Is there any similarly in UNET?
Thanks for your replies.
Best regards,
David
in legacy network there was a Network.time property. I used this property for e.g. synchronized game starts or for calculating delays between sending an rpc and receiving it. Is there any similarly in UNET?
Thanks for your replies.
Best regards,
David