Quantcast
Channel: Multiplayer
Viewing all articles
Browse latest Browse all 16796

(Ignore this thread, duplicate and dont know how to delete)

$
0
0
I am trying to create a game(first person view) and am using an animator to give the player a walk animation and throw animation, at the moment it all works clientside but other players connected by network cannot see the animation of the throwing.

I have attached a network animator component to the root parent of the player(prefab), used
Code (csharp):
  1. GetComponent<NetworkAnimator>().SetParameterAutoSend(0,true);
  2. GetComponent<NetworkAnimator>().SetParameterAutoSend(1,true);
and ticked the...

(Ignore this thread, duplicate and dont know how to delete)

Viewing all articles
Browse latest Browse all 16796

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>