When I call NetworkDiscovery.StartAsServer() or NetworkDiscovery.StartAsClient(), I get this error:
There is *nothing* on Google about this error, which I find really strange. The NetworkTransport script isn't open source like the HLAPI stuff, so I'm not even sure how to begin debugging it. I just call NetworkDiscovery.StartAsServer() on the click of a button, but it never gets...
New NetworkDiscovery Error? : topology is not defined
Code (csharp):
- NullReferenceException: topology is not defined
- UnityEngine.Networking.NetworkTransport.AddHost
New NetworkDiscovery Error? : topology is not defined