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New NetworkDiscovery Error? : topology is not defined

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When I call NetworkDiscovery.StartAsServer() or NetworkDiscovery.StartAsClient(), I get this error:

Code (csharp):
  1.  
  2. NullReferenceException: topology is not defined
  3. UnityEngine.Networking.NetworkTransport.AddHost
  4.  
There is *nothing* on Google about this error, which I find really strange. The NetworkTransport script isn't open source like the HLAPI stuff, so I'm not even sure how to begin debugging it. I just call NetworkDiscovery.StartAsServer() on the click of a button, but it never gets...

New NetworkDiscovery Error? : topology is not defined

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