Code (CSharp):
- using UnityEngine;
- using System.Collections;
- using UnityEngine.Networking;
- using System.Collections.Generic;
- using UnityEngine.UI;
- using System;
- public GameObject theGameManager;
- bool GameStarted = false;
- // Use this for initialization
- }
- // Update is called once per frame
- StartGame (GameStarted);
- }
- void StartGame(bool...