I have read in these forums that the NetworkManager is not needed, I can work with the NetworkServer and NetworkClient directly. However from the assembly viewer I can see the NetworkManager does many things, some of which I might want to implement and understand. In the viewer I see many members and properties and I have no idea how they are being used, for examples: LogFilterLevel, QoS channels, how changing scenes happens. (s_LoadingSceneAsync) I believe its better for my needs if I more...
NetworkManager source?
NetworkManager source?