Hi ![Smile :) :)]()
In Menu scene i've got input field where player type his nick, then he join the game:
Setting player name in Menu, then online

In Menu scene i've got input field where player type his nick, then he join the game:
Code (csharp):
- using UnityEngine;
- using UnityEngine.UI;
- using UnityEngine.Networking;
- public class Network_Manager : NetworkManager {
- {
- }
- public void JoinGame()
- {
- if (CharacterName() != null)
- {