I have basic network connection operating along with networked animations for a generated UMA player model, and everything seems to be working great, except for the appearance of the remote clients model. It is just a solid black shadow figure...it looks just like the player model, and is even animated, but it is black. The local host looks fine for both its model and the remote client model, it's only on the remote client side.
It's almost like the remote client can't find the textures...
UMA Remote Client Generation as a black shadow figure
It's almost like the remote client can't find the textures...
UMA Remote Client Generation as a black shadow figure