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My First Multiplayer Project - Need some help

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Ok, I have managed to get to separate copies of my project to connect through PUN using the following:

Copy 1:
PhotonNetwork.ConnectUsingSettings();
PhotonNetwork.CreateRoom(roomName);

Copy2:
PhotonNetwork.ConnectUsingSettings();
PhotonNetwork.JoinRoom(roomName);

As best as I can tell they both copies have joined the same room. Now I want to actually do something with this connection. The goal is simple, I have created a list of connected players using UI Text, and I want each copy of...

My First Multiplayer Project - Need some help

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