Hi guys,
I'm running into a strange issue. I can't alter the QOS channels list of the default NetworkingManager. I want to add a reliable fragmented channel, but when every time I did some change in the inspector and save the scene, all settings where restored when I reload this scene.
So I tried to add channel by code, like this:
Can not alter QOS channels setting
I'm running into a strange issue. I can't alter the QOS channels list of the default NetworkingManager. I want to add a reliable fragmented channel, but when every time I did some change in the inspector and save the scene, all settings where restored when I reload this scene.
So I tried to add channel by code, like this:
Code (CSharp):
- {...