Hey man I have a problem with weapon handling (owner & viewID). I have a weaponManager script that handles & initializes all weapons for my player. The problem is if another player joins the room, the weapons owner ID is the first client and I have no idea why!
Like you can see on the picture, the wrong owner controls the weapon but why?
![[IMG]](http://fs5.directupload.net/images/160217/42w73j95.png)
Like you can see on the picture, the wrong owner controls the weapon but why?