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Problem while following networking manual tutorial

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I've been following the networking tutorial in the manual pages, but despite following the instructions I seem to be having issues.

I'm currently at the part of the manual that tells me to add the isLocalPlayer check in order to make the cube movement only apply to the local object. However, on the host side, whether or not a client has connected, there is always an extra cube at the start position while the local player cube moves around. On the client side, I cannot see the hosts's player...

Problem while following networking manual tutorial

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