Hey all,
I'm working on a game in which players have to push other players of a platform using their vehicle. Got to most of the basics of this already setup. The problem which I'm facing is some really weird behaviour when trying to respawn players after they hit an respawn trigger under the map. Getting error of the player not having authority over the respawned object and the game basicly just crashes because the player is stuck into the trigger.
Respawning network clients. Some weird behaviour..
I'm working on a game in which players have to push other players of a platform using their vehicle. Got to most of the basics of this already setup. The problem which I'm facing is some really weird behaviour when trying to respawn players after they hit an respawn trigger under the map. Getting error of the player not having authority over the respawned object and the game basicly just crashes because the player is stuck into the trigger.
Code (CSharp):
- public class...