I've gone over the Lobby Manager tutorial and I essentially have a working lobby where the game will countdown and start after all players have clicked 'Ready,' this is great but I want to alter it so I can stop the countdown timer when players deactivate their ready buttons (it works like a toggle like in most games).
To issue a ready call I do this:
Ready NetworkLobbyPlayers in NetworkLobbyManager
To issue a ready call I do this:
Code (CSharp):
- public void ToggleReady()
- {
- if (readyToBegin)
- {
- readyButtonText.color =...