Hello everyone, I've been struggling with this for the last weekend, I've been doing a lot of research across the network and I can't find a true solution to my problem. I'm making a multiplayer game for android using photon - I have to say, it's my first attempt of making a networked game. I have the connection working fine and the players spawning fine as well, but they all spawn in the same spawn point. Now, to fix that problem, I made ad array of Transforms that contains 4 spawnpoints....
Spawning in different spawn locations in photon
Spawning in different spawn locations in photon