Hi all,
I'm converting my game from single to multi-player mode.
I have followed all the basic steps to use UNET:
I know after that I need to call...
UNET single player (offline) mode
I'm converting my game from single to multi-player mode.
I have followed all the basic steps to use UNET:
- create NetworkManager + HUD
- change player script from MonoBehaviour to NetworkBehaviour
- assign player prefab NetworkIdentity + NetworkTransform
I know after that I need to call...
UNET single player (offline) mode