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Updating MatchMaker Information

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Hi all,

I'm currently running into an issue with my UNet multiplayer game. I'm making use of the Unity matchmaker for the server browser functionality, but I'm wondering how to update matchmaking service with the current state of the game?

In my game there is a Lobby state of the game where players are free to join. After leaving this phase, nobody should be able to join the game until the game returns to the Lobby state. I can force disconnect new players when they connect (like the...

Updating MatchMaker Information

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