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Trying to sync moving objects when not inputting commands from host server.

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I am attempting to recreate a card game as an online game so my friends an I could play together without having to be at the same place, but am stuck in one of the beginning stages of it. I have implemented movement for the cards, but when I build and run it, moving cards on the host client will also move them on the other client I connect with, but trying to move them from the other client does not affect the main client board. This is my first time trying to make anything multiplayer and...

Trying to sync moving objects when not inputting commands from host server.

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