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Unity networking on different projects

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Hello,

I am really new to unity and what I am trying to build is mostly for educational purposes but I feel kind of lost and could use some help.

The main idea is having two applications, one running on a windows pc and another on an android phone that could exchange data over LAN (probably using network discovery but this is not the point at the moment).
By data I mean accelerometer values from the phone that will affect some kind of object on the windows client.
That means I must send...

Unity networking on different projects

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