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[Solved] Client's list of game object prefabs not shown in the Server. How do I solve this?

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I am using Unity 5.1.3f1, and the new UNET Networking API. I am making a simple RTS game in Unity.

I used a game object prefab to spawn in via Network Manager's Spawn Info properties in the Inspector. This game object prefab then spawns in a list of game object prefabs, which are managers that manage player actions, for my game.

The problem is that when the client connects to the server, the server does not see the client's list of game object prefabs. See picture below:...

[Solved] Client's list of game object prefabs not shown in the Server. How do I solve this?

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