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NetworkIdentity observers question

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So i have an object with network identity attached.

I host a local game, the network identity object immediately shows observers with my player object.

i disconnect, the player is now removed from the observers list.

i host a local game again, but the observers stays empty, no player!
i tried calling rebuildobservers, but the observers is still empty!

Why is this happening and how can I get it to populate?
My object isn't syncing anymore after a disconnect and reconnect and i think this...

NetworkIdentity observers question

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