Quantcast
Channel: Multiplayer
Viewing all articles
Browse latest Browse all 16796

NetworkLobbyManager ( VR ) . Spawn points work as intended when hosted from editor, fail in player.

$
0
0
Greetings,

As development moves forward with a project, we've elected to switch from NetworkManager to NetworkLobbyManager to create an easy connection interface that players can 'ready-up' in prior to starting the game session. I've replaced the previous NetworkManager with NetworkLobbyManager which was nice and easy due to the inherited functionality, but we've hit a very interesting error.

The scene has two spawn points, (it's a two player cooperative title) and the spawn system is...

NetworkLobbyManager ( VR ) . Spawn points work as intended when hosted from editor, fail in player.

Viewing all articles
Browse latest Browse all 16796

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>