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Photon Unity Networking Help needed

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Hey I need some help
I am developing a board game where when a dice is rolled a number is shown
then we have to make move according to that number

now my problem is this I want this game to be multiplayer
for that I have selected Photon unity network Plugin

can any body here explain me in detail what approach should i use for state synchronization ?

what would be the basic steps?
like connecting
joing or creating room

then what ????

how should I read values of object and how should I...

Photon Unity Networking Help needed

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