Quantcast
Channel: Multiplayer
Viewing all articles
Browse latest Browse all 16796

Photon Network Player Position Sync

$
0
0
Hey Guys,
I need help with my script. I dont now how Sync the Position of the Player with the Network.

Code (CSharp):
  1. using UnityEngine;
  2. using System.Collections;
  3.  
  4. public class NetworkManager : MonoBehaviour {
  5.  
  6.  
  7.     private bool _isMultiplayer = true;
  8.     private bool _isNix = false;
  9.     private bool _isDiss = false;
  10.  
  11.     private bool isEscapeMode = false;
  12.  
  13.     public int a = 0;
  14.     public int b = 0;
  15.     public int c = 0;
  16.     public int d = 0;
  17.  
  18.     public Transform spawnpoint;
  19.  
  20.  
  21.  
  22.     void...
Photon Network Player Position Sync

Viewing all articles
Browse latest Browse all 16796

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>