I'm currently unable to receive any of the net callbacks in any of my scripts and I don't understand why. The documentation is really lacking in this area and I can't find any examples.
This is only applying to the general (uh, MonoBehaviour?) callbacks. The ones at the bottom of this page:
http://docs.unity3d.com/ScriptReference/Network.html
To give a little context to what I'm doing, I have a NetworkBehaviour class that's on my player prefab. In there, I'm overriding...
Not receiving any net callbacks (OnServerInitialized, OnPlayerConnected, etc.)
This is only applying to the general (uh, MonoBehaviour?) callbacks. The ones at the bottom of this page:
http://docs.unity3d.com/ScriptReference/Network.html
To give a little context to what I'm doing, I have a NetworkBehaviour class that's on my player prefab. In there, I'm overriding...
Not receiving any net callbacks (OnServerInitialized, OnPlayerConnected, etc.)