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UNet vs Photon

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Hello,

The question is in the title. With the recent updates to Unity networking I was wondering, which one should I use and why? I have a project that is currently made using Photon technology but I am wondering if I should change it to UNet.

And if I made a new project, which one should I go with? Seeing as Unity developers are putting more effort into upgrading their networking system lately, maybe I should start using UNet instead. Both have great communities, both do the job. But what...

UNet vs Photon

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