Quantcast
Channel: Multiplayer
Viewing all articles
Browse latest Browse all 16796

[Photon] 2 players on one client? / MP testing in general

$
0
0
Hi,

Just reading up on Photon (and other networking options).

It is possible with Photon to have two players connected (two separate connections to a room) from one client?

Just wondering if it's possible to build a 'development mode' that runs two or more instances of the game in the Unity editor, split screen, for rapid development/testing? - it looks like Photon relies heavily on a static PhotonNetwork class - can't see an obvious way to create multiple instances of that?

How are...

[Photon] 2 players on one client? / MP testing in general

Viewing all articles
Browse latest Browse all 16796

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>