Hi,
I'm new here so sorry if this is the wrong place for this.
I have a built a custom photon server to run an MMO style game to work with WebGL. The server and project work fine when you play it in the unity editor, but when we compile it to WebGL and attempt to run it we get this error:
blob:http%3A//localhost/6f801906-3dfb-4efd-a47b-7f09948339c8:1 Uncaught Assertion failed: 0 && "The target platform does not support Sockets", at: C:\Program Files\Unity...
Issues With Photon and WebGL Unity
I'm new here so sorry if this is the wrong place for this.
I have a built a custom photon server to run an MMO style game to work with WebGL. The server and project work fine when you play it in the unity editor, but when we compile it to WebGL and attempt to run it we get this error:
blob:http%3A//localhost/6f801906-3dfb-4efd-a47b-7f09948339c8:1 Uncaught Assertion failed: 0 && "The target platform does not support Sockets", at: C:\Program Files\Unity...
Issues With Photon and WebGL Unity