Hi,
I'm building a user registration into my game and get to the point where I need to know that SSL is working properly in Unity.
I'm not really into security and SSL so I have a few basic questions:
-Is SSL working perfectly in Unity with WWW or UnityWebRequest classes if I use https in the link? (both Android and IOS platforms)
-If the two classes above not working properly with https (SSL), is there any other secure way for the communication between the app and the backend server?...
SSL - is there a bulletproof solution for Android & IOS?
I'm building a user registration into my game and get to the point where I need to know that SSL is working properly in Unity.
I'm not really into security and SSL so I have a few basic questions:
-Is SSL working perfectly in Unity with WWW or UnityWebRequest classes if I use https in the link? (both Android and IOS platforms)
-If the two classes above not working properly with https (SSL), is there any other secure way for the communication between the app and the backend server?...
SSL - is there a bulletproof solution for Android & IOS?