I'm making an MMO style game. I have a server that was made in unity running on a VPS with the os Windows Server 2012. The server app runs 24/7 and has been doing so for 2 weeks with no issues. I have a client that was made in unity that can connect to the VPS via IP, and to the server with no problems. My question here is, since I have a VPS running a server, can I just have the server program manage user account info such as usernames and passwords by storing them in a text or data...
Store game and player information on VPS
Store game and player information on VPS