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What is the correct way to begin an offline session?

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Hi,

I'm coding the game so it runs with bots offline, and I'd also like it to have an offline mode for unity development in general. However, when I hit play I have to start hosting as using NetworkIdentity and NetworkTransform tends to remove my player until I start a server with NetworkManager (regardless if NetworkManager actually exists or not).

So, I am enquiring what is the correct method to have an offline mode, thanks :)

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