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Having problem turning my local multiplayer game to network multiplayer game.

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Hi,

I've made a multiplayer game that can be played locally with game controllers and mouse and keyboard and now I'm turning it into multiplayer with UNET but the more I read the documentation, the more confused I become.

There are several main components of the game and would appreciate if someone would give me big picture on transforming these parts into multiplayer:

1) There are several maps that player can play with so the NetworkManager with only one "online" map won't work.

2)...

Having problem turning my local multiplayer game to network multiplayer game.

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