Hi,
Unet is sending me insane.. nothing will work, if ive done something wrong it's still not in documentation or tutorials..
This NEVER gets called:
public override void OnServerConnect(NetworkConnection conn)
{
Debug.Log("GKJHSRRRNJK");
}
The class derives from NetworkManager and the Unet debug output confirms that the client is definetely connecting. Nothing for client side either with OnClientConnect.
Unet is sending me insane.. nothing will work, if ive done something wrong it's still not in documentation or tutorials..
This NEVER gets called:
public override void OnServerConnect(NetworkConnection conn)
{
Debug.Log("GKJHSRRRNJK");
}
The class derives from NetworkManager and the Unet debug output confirms that the client is definetely connecting. Nothing for client side either with OnClientConnect.