Hi,
I'm using HLAPI for networking of my game and have used NetworkTransform on my characters but no matter how I change the component's values, the movement is not smooth. Like it's not interpolating. I see snappy movement on the local client.
I've written my own character controller and doesn't use physic but has a Rigidbody 2D attached to it. I've tried "Sync Transform" among other settings for "Transform Sync Mode" but they don't different much.
Cheers.
I'm using HLAPI for networking of my game and have used NetworkTransform on my characters but no matter how I change the component's values, the movement is not smooth. Like it's not interpolating. I see snappy movement on the local client.
I've written my own character controller and doesn't use physic but has a Rigidbody 2D attached to it. I've tried "Sync Transform" among other settings for "Transform Sync Mode" but they don't different much.
Cheers.