Okay... I'm spending days to understand how to do some simple things.
I'm simplifying my situation in a way that you guys can understand what's my problem.
I have a cube which changes the color with a right mouse click or a left click on a button.
The simple click works on both host and client, the button works on the host, it doesn't on the client.
playerLogics.cs
Managing variables over Multiplayer Networking (UNET)
I'm simplifying my situation in a way that you guys can understand what's my problem.
I have a cube which changes the color with a right mouse click or a left click on a button.
The simple click works on both host and client, the button works on the host, it doesn't on the client.
playerLogics.cs
Code (CSharp):
- using UnityEngine;
- using System.Collections;
- using UnityEngine.Networking;
- public class playerLogics :...