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HLAPI CRC channel count error local: 4 remote: 6

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I have this error when trying to connect to a build made with the same project (local client works). Any ideas what it could be?

Code (CSharp):
  1. HLAPI CRC channel count error local: 4 remote: 6
HLAPI CRC channel count error local: 4 remote: 6
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.Networking.NetworkCRC:Validate(CRCMessageEntry[], Int32) (at...

HLAPI CRC channel count error local: 4 remote: 6

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