Hey guys.. So I've been programming networking code for while with the old way of RPCs and stuff.
Should I try to stop all that and learn to use the new UNet way? Or should I continue with what I know best.
What way do you guys recommend for me and my multiplayer games?
Should I try to stop all that and learn to use the new UNet way? Or should I continue with what I know best.
What way do you guys recommend for me and my multiplayer games?