Hi guys,
I have a simple multiplayer game with players creating and joining rooms, everything is working as it should. My question is this : if there are always two players in a room, how would you make sure the OTHER players doesnt see one of the gameobjects? What I have is this
Basic Photon Question, want other player NOT to see a gameobject
I have a simple multiplayer game with players creating and joining rooms, everything is working as it should. My question is this : if there are always two players in a room, how would you make sure the OTHER players doesnt see one of the gameobjects? What I have is this
Code (CSharp):
- menu.alpha = 1;
- } else
- {
- menu.alpha =...