Hey guys! I'm quite new to unity networking. I just had a quick question if anyone has any knowledge to drop me i would greatly appreciate it!
So i'm creating a multiplayer action type game. My preferred network solution for unity has long been photon. But ive decided to check in on other solutions(especially free ones) MLAPI seems to be a good choice. But i'm a little perplexed on its use.
I'm wanting to create dedicated servers that players can connect to, search for matches and play...
Is MLAPI the best choice?
So i'm creating a multiplayer action type game. My preferred network solution for unity has long been photon. But ive decided to check in on other solutions(especially free ones) MLAPI seems to be a good choice. But i'm a little perplexed on its use.
I'm wanting to create dedicated servers that players can connect to, search for matches and play...
Is MLAPI the best choice?