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Photon 2 "if == local player"

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Hi, I work on an object equipping system for my multiplayer game. I did the wearing part and other stuff but when it come to multiplayer I screwed up. I change the current worn objects from the player prefab with a script and that causes everybody look same in your view. All other players looks they've worn the same objects you choose. I know I have to do some networking stuff inside the script but I don't know what to do. As you can see in the images I sent, the blue player had to wear the...

Photon 2 "if == local player"

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