Quantcast
Channel: Multiplayer
Viewing all articles
Browse latest Browse all 16796

How should I handle "no free events for long message"?

$
0
0
I am working on a Unity project in which I need both a video- and audio stream running.

I am (perhaps foolishly?) using the HLAPI networking system for this, but it seems that I always fill up the outgoing queue for network messages, and I very quickly get the warning "no free events for long message" (followed by an error: "Failed to send big message"), causing a large part of following messages to not being send or received - this also often causes the client to gets disconnected.

I have...

How should I handle "no free events for long message"?

Viewing all articles
Browse latest Browse all 16796

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>