For example my world is made up of cubes. The normal cubes have rounded edges and look nice. But I also have 2 lower poly variants of the cube, the lowest is really a straight edge cube, basically a box.
Question is, how would I be able to have one client viewing normal cubes, and another client viewing low-poly cubes? (Let's say this client's machine has more limited resources)
What's a good strategy for this?
Question is, how would I be able to have one client viewing normal cubes, and another client viewing low-poly cubes? (Let's say this client's machine has more limited resources)
What's a good strategy for this?