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Failed to find message handler for message ID 4

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Okay, so I am working on slightly different spawning system - using Non-NetworkManager to spawn player objects. Been pulling my hair out for few hours now cause NetworkServer.AddPlayerForConnection and NetworkServer.ReplacePlayerForConnection are both giving me this exception:
Code (csharp):
  1. Local invoke: Failed to find message handler for message ID 4
  2. UnityEngine.Networking.NetworkServer:ReplacePlayerForConnection(NetworkConnection, GameObject, Int16)...
Failed to find message handler for message ID 4

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