Quantcast
Channel: Multiplayer
Viewing all articles
Browse latest Browse all 16796

UNET matchmaker can modify attributes of match after creation?

$
0
0
Hi.

On unity legacy networking, MasterServer.RegisterHost() function can overwrite comment attribute after registration. Using this, we can manage statuses of hosts such as "matchmaking", "playing", or other.

On UNET matchmaker, can I modify attributes of match after creation? I have less documents and samples.

Best regards.

Viewing all articles
Browse latest Browse all 16796

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>