Hi,
I want a create game without Unity server(Only all clients), it can be possible? I think with a Erlang relay that this relay serve the data over the all clients.
How to I can overwrite the network communications?
.
I want a create game without Unity server(Only all clients), it can be possible? I think with a Erlang relay that this relay serve the data over the all clients.
How to I can overwrite the network communications?
.