Hi,
Sorry for my poor english
I got problem when i build to IOS device.
I Use Pun+ version 1.65.1 | Unity Version 5.3.1f1Personal | Xcode Version 7.2 (7C68)
Player setting in Unity I set Strip Bytecode and use DotNet2.0Subset but can't build
In Other Project I can build success not crash.
Hope you can help me.Thank you
inside the thread 1 0::SetPlayerRunInBackground() I get a bad access, code 1. View attachment 169293
Here is the trace I get in Xcode where the crash happens:...
[Photon Realtime]il2cpp crash on start up app iOS
Sorry for my poor english
I got problem when i build to IOS device.
I Use Pun+ version 1.65.1 | Unity Version 5.3.1f1Personal | Xcode Version 7.2 (7C68)
Player setting in Unity I set Strip Bytecode and use DotNet2.0Subset but can't build
In Other Project I can build success not crash.
Hope you can help me.Thank you
inside the thread 1 0::SetPlayerRunInBackground() I get a bad access, code 1. View attachment 169293
Here is the trace I get in Xcode where the crash happens:...
[Photon Realtime]il2cpp crash on start up app iOS